Gallerani: I think it’s running like butter. GamesBeat: With all these different versions coming out, and because we’ve seen some other games with multiplatform releases where the Switch version is maybe struggling, how is the Switch version of Diablo II running right now? How is the performance? He and Todisco explained that they spent a lot of time ensuring that the Switch version of Diablo II: Resurrected wasn’t just a simple port of the PC version. Gallerani replied that the game is currently running like butter in handheld mode and that the biggest issues were working out how to make everything legible in portable mode. The duo were asked how well the Switch version performs compared to the other platforms. Venture Beat has interviewed lead designer Rob Gallerani and lead graphics engineer Kevin Todisco from Vicarious Visions who have been working on the Nintendo Switch port of Diablo II: Resurrected.
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